Ibaraki Prefecture, University of Tsukuba, NTT East Ibaraki Branch, and NTT eSports have signed an industry-academia-government collaboration agreement that integrates sports science and ICT (Information and Communication Technology) to promote research and development of eSports.Utilizing the knowledge of sports science possessed by the University of Tsukuba, we aim to create new cultural value and develop services.
According to the University of Tsukuba, the main research themes are
・ Effects of e-sports on the mind and body
・ Mutual influence of e-sports and general sports
・ Nutrition and rest strategies that produce high performance in e-sports
・ Effects of playing and watching e-sports on fostering a sense of unity and teamwork
・ Image and brand strategy to promote the spread of e-sports
-Five fields.University of Tsukuba and NTT eSports will provide facilities and research know-how, and NTT East will propose the use of ICT.Ibaraki Prefecture will be responsible for collaboration with the "Ibaraki eSports Academy", which promotes esports, and local companies and organizations.
The aim is to realize a healthy and long-lived society utilizing e-sports, improve the performance of e-sports players, revitalize Ibaraki Prefecture through e-sports, and build a mutual relationship between e-sports and general sports.
In recent years, esports has rapidly become widespread worldwide and is becoming more popular among younger generations, but top players are often tired of rigorous daily training and retire early, and are enthusiastic about games. The number of "game addicts" that cause problems in daily life is increasing. The aim is to deepen the scientific research of e-sports and solve these problems.