Aoyama Gakuin University Research Institute for Social Issues (SSP-IP) and Bandai Namco Entertainment Co., Ltd. jointly conducted "Research on the possibility of solving social issues using games" in January 2021. Started from.In addition, a startup symposium for this joint research will be held on June 1, 2021.
Aoyama Gakuin University Research Institute for Comprehensive Projects is conducting research aimed at solving social issues utilizing the intellectual property of companies, and has researchers who have conducted research and presentations on e-sports.In this joint research, we aim to realize a society in which all people respect and grow together through games by conducting practical research by fusing with the knowledge of entertainment centered on BANDAI NAMCO Entertainment games.
In this research, more people are cheaper, mainly on the themes of accessibility in game content, political correctness (search for social issues to aim for social inclusion), diversity & inclusion (respect and inclusion of diversity), etc. We aim to continue to provide game content that can be played with heart in the long term.
A startup symposium will be held on June 6th.In addition to the members enrolled in the institute, Katsuhiro Harada, a collaborative research member who works on the fighting game "Tekken" series at Bandai Namco Entertainment, will be on stage.Discuss the prospects of research while interweaving the current situation and issues of the game industry.
Also, in September, Aoyama Gakuin University Open Lecture "Gameful Society: How Society Faces Games" was held.Mr. Harada is also scheduled to take the stage as a guest lecturer.Through research activities centered on regular discussions, we will work to help games solve social issues while sharing knowledge not only with the content provision of BANDAI NAMCO Entertainment but also with the entire industry.In addition, the institute plans to write a collection of research contents in the future.