List of articles on e-sports

Technology: AI overtakes Gran Turismo champion driver

Technology: AI can outrace champion Gran Turismo drivers & nb […]

Joint research with Aoyama Gakuin University and Namco Bandai to solve social issues using games

 Aoyama Gakuin University Research Institute for Comprehensive Projects "Intellectual Property and Social Issues Research Institute (SSP-IP)" and Bandai Namco Entertainment Co., Ltd. […]

Collaboration agreement for e-sports research and development between Ibaraki Prefecture and University of Tsukuba

 Ibaraki Prefecture, University of Tsukuba, NTT East Ibaraki Branch, NTT eSports integrates sports science and ICT (Information and Communication Technology), eSports […]

eSports x Elderly Joint research with Akita University such as Cyberd started

 Akita University, Cable Networks Akita Co., Ltd., ALL-A Co., Ltd., and Cyberd Co., Ltd. announced on December 4, 2020, "The elderly [...]

The human eye recognizes a change of 1000/8 seconds, and Tokyo City University experiments with game software

 Professor Hideo Miyaji (Department of Information Systems, Faculty of Media and Information Studies), Tokyo City University, said that the human eye changed at least about 1000/8 seconds (8 milliseconds) […]

Japan Student Esports Association / Gameic Starts Official Tournament System for Amateur Esports

 From October 2020, 10, the Japan Student Esports Association / Gameic will be competing against esports amateur competitions that have passed the screening […]

Kaetsu University opens "Flaming Management Theory" and "eSports Marketing" from April 2020

 At Kaetsu University, President Yukitada Inoue took office in February 2020. Numerous lectures under the concept of "Kaetsu University, which makes the world interesting" […]
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