From April 2019, Tokyo University of the Arts will open a new two-year course "Game Course" in the Graduate School of Imaging Sciences, where you can conduct production and research centered on games.

 The new game course aims to consider games as a field of art and contribute to expanding the possibilities of games and the field of visual expression.The game course will be set up as a two-year course with a major in animation and a major in media video.Students themselves produce and research game works as various lectures and exercises related to games, as well as completion production and research. The recruitment for 2 will be conducted from January to February as an entrance examination for the animation major and media video major of the Graduate School of Imagery.

 In the Graduate School of Imaging Sciences, the "Japan-US Game Creation Joint Program" was selected by the Ministry of Education, Culture, Sports, Science and Technology for the 2018 "University Global Expansion Strengthening Project-Support for the Formation of Inter-University Exchanges with the United States, etc."In response to this, in the game course, common classes with the University of Southern California (USC) Faculty of Film Arts, Department of Interactive Media & Games, Media Art + Practice Department, which has the best track record in game education in the United States, and work guidance by USC teachers, etc. , Will be held continuously for 1 years.

 Furthermore, we will strengthen the connection with the game industry such as Square Enix Co., Ltd., a global game company, promote industry-academia collaboration such as dispatching lecturers from the industry and joint research with other fields, and promote industry-academia collaboration to society. Foster human resources who can contribute.

Reference: [Tokyo University of the Arts] About the establishment of the Tokyo University of the Arts game course

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