Game article list

Developed by Kanazawa Institute of Technology and Takara Tomy, "Beyond SDGs life game" to be distributed free of charge

 The “Beyond SDGs Life Game”, which Kanazawa Institute of Technology has been developing with Takara Tomy Co., Ltd., has been completed and will be released on September 2022, 9 […]

Science board game "Thermodynamic Workers" developed by students at the University of Tokyo, crowdfunding started to raise funds for printing

 Kazuki Arai, a student at the University of Tokyo and a board game creator, printed a board game “Thermodynamic Workers” where you can learn physics in high school […]

Cognitive function measurement with video game Kyoto University confirms the relationship between in-game behavior and cognitive function

 Through joint research, Kyoto University and BonBon Co., Ltd. have collaborated to "move around," "aim," "hide," "hit," etc. in a 3D action game […]

Connected to learning how to play digital games, Toru Fujimoto Laboratory, University of Tokyo holds an online seminar on 2/17

 Toru Fujimoto Laboratory, Graduate School of Interdisciplinary Information Studies, University of Tokyo will hold an online seminar on February 2022, 2.Collaboration with AEON Fantasy Co., Ltd. […]

Toyama elementary school students 5.6% depend on games, Toyama University calls for countermeasures

 5.6% of elementary school students in Toyama Prefecture have symptoms of game addiction, Masaaki Yamada, Deputy Director of the University of Toyama Regional Cooperation Promotion Organization, Kazunori Sekine […]

Released "RecGame New Graduate", a service that connects students and companies aiming for the game / application industry

 Runway Agency Co., Ltd., which provides recruitment services specializing in the game and application industry, announced on August 2021, 8 that the game […]

"Game Sanpo" appears on Toyo Gakuen University Online Open Campus, and is struck by the animal psychology of Monster Hunter

 Toyo Gakuen […] for the popular video content "Game Sanpo" provided by Livedoor News (operated by LINE Corporation) on YouTube.

Joint research with Aoyama Gakuin University and Namco Bandai to solve social issues using games

 Aoyama Gakuin University Research Institute for Comprehensive Projects "Intellectual Property and Social Issues Research Institute (SSP-IP)" and Bandai Namco Entertainment Co., Ltd. […]

Children's media viewing does not affect perceptual bias and fine motor function Kio University et al.

 The research team of Associate Professor Satoshi Shinsako of Kio University, in collaboration with Mukogawa Women's University and Keio University, has a media viewing time for children in school age, mede […]